Normandy '44 - Platoons (version 2)

Normandy '44 - Platoons (version 2)

Postby Primarch on Fri Jun 09, 2017 9:50 am

Right, as much as I'd like to make army selections conform to my whimsical ideals, I realize that not everyone has the minis required for that to happen. Instead I'm going to aim for a more hands-off approach this time around.

Each player will begin the game with one Core platoon on the table. They will also have a Reserve pool which they can draw units from during the game. In addition, there will be strategic assets which will be usable by any player from the corresponding nation, though they may only become available at certain stages of the game.

Army construction.
All forces should be drawn from the List in the relevant Armies of ... book's Normandy Selector.
All US Army, British Army and Heer troops must be Regular.
All Airborne, Rangers, Commandos and SS must be Veteran.

Core Platoon
You have 750 points to spend.
Use the Normandy Selector in your Armies of ... book.
No mixing and matching troop types. All troops must be of the same level (Regular or Veteran) within your platoon and all from the same branch of service. (e.g. You can't take Rangers and Airborne).

Reserve Pool
You have 750 points to spend.
You may select any units listed in your Normandy Selector, but there are no limits to how many of a particular unit you may take. Please try to be sensible about this, 750 points of flamethrower teams will make you very unpopular.
All medium or heavier Artillery, AA guns and AT guns must include a tow. Light guns may be pushed onto the table.
All transports and tows must have the same level (Regular or Veteran) as the unit they are transporting/towing.

After you have arranged your Core Platoon and Reserve Pool, if you have any units left over from your collection (and you are happy loaning them out), please list them in a post below.

If you are having trouble filling your list, please consult this thread and see if anyone has units you can borrow. If they do, please post up a request.
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Re: Normandy '44 - Platoons (version 2)

Postby YellowStreak on Sat Jun 10, 2017 10:18 am

Are we mixing armoir in with the infantry or creating seperate tank platoons?
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Re: Normandy '44 - Platoons (version 2)

Postby Primarch on Sun Jun 11, 2017 7:53 am

YellowStreak wrote:Are we mixing armoir in with the infantry or creating seperate tank platoons?

You can mix armour in with the infantry OR make a tank platoon following the rules in the Tank War book and the list of available vehicles from your Normandy selector.
Any spare vehicles will be going into the Strategic Assets pool, so don't worry if you don't have much on the table to begin with.
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Re: Normandy '44 - Platoons (version 2)

Postby Primarch on Thu Jun 15, 2017 11:29 pm

One quick point for those of you planning your lists already (and maybe considering purchasing new toys).
We will be playing across 6' wide tables, so your reserve units will have to travel a fair distance to reach the front lines. I would suggest getting your reserve troops into transports if you can. Half-tracks, trucks and jeeps will be really handy. And don't forget to include tows for any big guns you put in reserve. :D
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Re: Normandy '44 - Platoons (version 2)

Postby YellowStreak on Fri Jun 23, 2017 8:33 am

To be clear, the reserve pool is basically 'anything' from the selector right? (i.e. it is not treated as a platoon in it's own right and therefore does not require an officer etc.)

Does the reserve pool have to match the core platoon? (e.g. must be veteran if the core is veteran, etc.) Based on my reading of the above, I assume yes?
Minis painted 2016: 330
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Re: Normandy '44 - Platoons (version 2)

Postby Primarch on Fri Jun 23, 2017 10:07 am

YellowStreak wrote:To be clear, the reserve pool is basically 'anything' from the selector right? (i.e. it is not treated as a platoon in it's own right and therefore does not require an officer etc.)

Yep, that is correct. Your Reserve Pool can be anything you like.

YellowStreak wrote:Does the reserve pool have to match the core platoon? (e.g. must be veteran if the core is veteran, etc.) Based on my reading of the above, I assume yes?

No, it doesn't need to. The only requirement is for transports and tows to be the same level as the units using them. Think of it as your Airborne calling in assets from an attached formation.
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Re: Normandy '44 - Platoons (version 2)

Postby komura on Sun Jun 25, 2017 9:19 pm

@Primarch
Let me confirm combination of core platoon and reserve pool.
In case some player builds their units as American for core and British for reserve.
Is that acceptable?
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Re: Normandy '44 - Platoons (version 2)

Postby Primarch on Sun Jun 25, 2017 9:58 pm

komura wrote:In case some player builds their units as American for core and British for reserve.
Is that acceptable?

The British and American forces will be playing on different tables with different objectives, so please choose one force only.

If players need to borrow some troops I have some spare.
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Re: Normandy '44 - Platoons (version 2)

Postby komura on Sun Jun 25, 2017 10:42 pm

@Primarch
Thank you for quick reply. I forward it to other Japanese participants.
Have a nice day.
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Re: Normandy '44 - Platoons (version 2)

Postby komura on Sun Jun 25, 2017 11:49 pm

@Primarch
I'd like to just confirm one thing. When the deadline should we report here?
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