Necromunda 2017

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Konrad
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Re: Necromunda 2017

Post by Konrad » Mon Mar 12, 2018 1:34 am

asch wrote:
Konrad wrote:
I think we will have to come up with some Hive Nagromunda house-rules if we start an actual Turf War.
As for the Six Houses, it's not complicated.

I have checked full rules for three Houses (Goliath, Escher, and Orlocks) and found that items are listed on the same prices across the House weapons and equipment lists.

We already have Legacy Gang Lists with gangs' starting stats (I know it's stop-gap, but good to start with) and weapon profiles in Gang War 2. All we need is to discuss about House weapons and equipment inventories (which look plausible in the light of old models and new fluffs) anddiscounts from Trade Post prices (which is usually 5 C, except 10 C for Escher lasguns.)
And I think you just volunteered to be Arbitrator! :D
Arbitrator Asch sounds pretty cool IMO.
"Asch-wastes" setting!
I'm in! When do we start?
...and now his Head was full of nothing but Inchantments, Quarrels, Battles, Challenges, Wounds, Complaints, Amours, and abundance of Stuff and Impossibilities.....
Cervantes, Don Quixote

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Primarch
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Re: Necromunda 2017

Post by Primarch » Wed Mar 14, 2018 10:10 pm

The new Van Saar look amazing!
Prims Painty Points > +924.5
Finished Minis in 2014: 510.....Finished Minis in 2015: 300
Finished Minis in 2016 (as of Nov 30): 369 + 2 Tables of Terrain

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The Other Dave
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Re: Necromunda 2017

Post by The Other Dave » Wed Mar 14, 2018 10:23 pm

They really do - I may get some to paint even if I don't plan on actually playing. They'd almost pass for unusually-chunky Infinity models.
Feel free to call me Dave!
-----
Miniatures painted [unpainted] in 2019:
40K / Kill Team: 59 [0] Infantry, [a bunch of terrain]
Age of Sigmar / Shadespire: 58 [65] Infantry, a bunch of terrain
Adeptus Titanicus: 5 [4] Titans, 6 [4] Knights

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asch
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Re: Necromunda 2017

Post by asch » Mon Apr 16, 2018 8:00 am

For my first game of Necromunda 2017, I made up blank gang cards for my gangs.
I suppose it does not infringe GW's IP and is good to share.
They measure the same as the official cards, so that I can stack them with Tactics Cards.

Following are the links to the files:

MS Word: https://drive.google.com/file/d/1V9fsaZ ... sp=sharing
PDF: https://drive.google.com/file/d/13ya-sB ... sp=sharing

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The Other Dave
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Re: Necromunda 2017

Post by The Other Dave » Fri Apr 27, 2018 11:13 am

A couple of the new hired guns from Forgeworld:

Image

Image

These guys (especially the first one, from the Water Guild) plus the Van Saars plus the very good things I'm hearing about Gang War 3 are just piling up the temptation for me.
Feel free to call me Dave!
-----
Miniatures painted [unpainted] in 2019:
40K / Kill Team: 59 [0] Infantry, [a bunch of terrain]
Age of Sigmar / Shadespire: 58 [65] Infantry, a bunch of terrain
Adeptus Titanicus: 5 [4] Titans, 6 [4] Knights

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Konrad
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Re: Necromunda 2017

Post by Konrad » Fri Apr 27, 2018 10:16 pm

Yeah, that Water Guild guy just has "TOD" written all over him. I dig the Blanchitsu flavored cyber....bounty hunter? Needs more skulls and spikes and a dead animal pelt or two though.
...and now his Head was full of nothing but Inchantments, Quarrels, Battles, Challenges, Wounds, Complaints, Amours, and abundance of Stuff and Impossibilities.....
Cervantes, Don Quixote

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