Rick Priestely on painting standards.
- me_in_japan
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Re: Rick Priestely on painting standards.
They would do a better job if they broke up that expensive how-to-paint guide and just put an extra half a dozen pages in each codex with beginner level instructions on how to paint the main troops. They could then produce a higher level guide to painting (much as they do with the FW painting guides) that folks could move on to later. I think painting guides for newbs are vital, not an expensive optional extra. It irks me they gouge cash out of newbies for stuff that should be included in the army books.
current (2019) hobby interests
eh, y'know. Stuff, and things
Wow. And then Corona happened. Just....crickets, all the way through to 2023...
eh, y'know. Stuff, and things
Wow. And then Corona happened. Just....crickets, all the way through to 2023...
Re: Rick Priestely on painting standards.
me_in_japan wrote:They would do a better job if they broke up that expensive how-to-paint guide and just put an extra half a dozen pages in each codex with beginner level instructions on how to paint the main troops. They could then produce a higher level guide to painting (much as they do with the FW painting guides) that folks could move on to later. I think painting guides for newbs are vital, not an expensive optional extra. It irks me they gouge cash out of newbies for stuff that should be included in the army books.
^ This.
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- jehan-reznor
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Re: Rick Priestely on painting standards.
WD painting isn't what it used to be, i am not the best painter in the world, but i expect top notch work from any gaming publication, i never seen a modeling publication, that put together a plane in a shoddy way (and painting) because "not all of our readers are perfect modelers".
Re: Rick Priestely on painting standards.
jehan-reznor wrote:WD painting isn't what it used to be, i am not the best painter in the world, but i expect top notch work from any gaming publication, i never seen a modeling publication, that put together a plane in a shoddy way (and painting) because "not all of our readers are perfect modelers".
It is not a matter of putting something together in a shoddy way. Miniatures should always be put together and painted well, just not always to Golden Demon standards. Displaying armies that are actually used in games as opposed to being just for the purpose of advertising brings the hobby to a level that the average hobbyist can relate to. I used to enjoy looking at pictures of the writers actual armies in WD back in the day.
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Re: Rick Priestely on painting standards.
Alternatively, people complain because all that rubbish about painting miniatures is taking up space in the rule books, making them cost more. You can't plase everyone. The three game-specific paint sets all include a painting guide, and then, of course, there's the stores and staff themselves.me_in_japan wrote:They would do a better job if they broke up that expensive how-to-paint guide and just put an extra half a dozen pages in each codex with beginner level instructions on how to paint the main troops. They could then produce a higher level guide to painting (much as they do with the FW painting guides) that folks could move on to later. I think painting guides for newbs are vital, not an expensive optional extra. It irks me they gouge cash out of newbies for stuff that should be included in the army books.
I bought the Dark Vengeance painting guide for the iPad, and it's excellent. It avoids the usual trap that such guides usually fall into:
"Step 1: apply the base colours. Step 2, apply a wash to add shadows. Step 3, mix a lighter shade of the base colours by adding white and apply to the edges. (secret step four, not in the book - get Mike McVey to finish painting the thing). If you've followed these simple steps, your miniature will now not look anything like these expertly-painted ones here".
The 'Eavy Metal miniatures are actually not as intimidating as you'd think, if you look at the closeups. It's really quite "impressionistic" - Looks good in front of a camera or on a table, but if you peer right up at it, you can see the "working".
I've found myself simplifying down, over the years. For example, my Imperial Guard. First time round, they had a three-colour camouflage scheme on the fatigues, the tunic had the piping picked out in a different colour, and the webbing and pouches in one or two more. Boots were one colour, soles another. Weapon casings were in bright colours, requiring an additional white layer first. Then there were the armour plates and the helmets - each different, and with detail colours here and there, and finally the flesh. Now, the fatigues, webbing and pouches are one single colour, the armour plates and helmet another. Weapons and boots are black, and then the flesh - much simpler, and in some cases, multiple different areas get the same wash, speeding things up further.
I don't agree with the argument that well-painted miniatures put people off. By that argument, I'd never get out of bed in the morning. GW's early 90s phase of only using block-painted models in White Dwarf was awfully disappointing.
Re: Rick Priestely on painting standards.
I'm not saying that, but I would prefer to see showcase stuff and actual table top stuff.I don't agree with the argument that well-painted miniatures put people off. By that argument, I'd never get out of bed in the morning. GW's early 90s phase of only using block-painted models in White Dwarf was awfully disappointing.
If the average gamer could see the armies that actual GW employees play with, they would be feel a lot better about their own stuff.
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- The Other Dave
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Re: Rick Priestely on painting standards.
Exactly. And if people realized that "table-top standard" was an actual thing, and saw examples of what it looks like and how to do it well, there might be a lot more painted armies out there.Spevna wrote:I'm not saying that, but I would prefer to see showcase stuff and actual table top stuff.
If the average gamer could see the armies that actual GW employees play with, they would be feel a lot better about their own stuff.
Feel free to call me Dave!
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Epic scale: 9 vehicles, 56 stands of infantry, a whole buncha terrain
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Miniatures painted in 2024:
Epic scale: 9 vehicles, 56 stands of infantry, a whole buncha terrain
32mm-ish: 11 infantry
- me_in_japan
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Re: Rick Priestely on painting standards.
I think when mini painting really started to take off (ie GW got big) there wasn't really any great difference between tabletop and display standard. People just did their best and by and large it worked out. Now, though, with the things one is expected to pull off for a high level display, the two styles have really diverged. I think if GW (and other companies) were to point out this difference in requirements, say by having most of their painting guides aimed at tabletop with a section at the back with a wee bit of clearly labeled more advanced stuff, and a "further reading" list, that'd be better for everyone. They could also feel free to pimp their "advanced level" painting guide within those pages.
current (2019) hobby interests
eh, y'know. Stuff, and things
Wow. And then Corona happened. Just....crickets, all the way through to 2023...
eh, y'know. Stuff, and things
Wow. And then Corona happened. Just....crickets, all the way through to 2023...
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Re: Rick Priestely on painting standards.
Talking of painting guides, wrap yer iPad around this:
How to Paint Citadel Miniatures: Tactical Marines by Games Workshop, free this week.
How to Paint Citadel Miniatures: Tactical Marines by Games Workshop, free this week.
- me_in_japan
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Re: Rick Priestely on painting standards.
Yup - I saw that in my inbox. It is free. It is for newbs. MiJ deeply approves. +1 point for GW. Credit where it's due.
current (2019) hobby interests
eh, y'know. Stuff, and things
Wow. And then Corona happened. Just....crickets, all the way through to 2023...
eh, y'know. Stuff, and things
Wow. And then Corona happened. Just....crickets, all the way through to 2023...