Re: Mtg arena open beta
Posted: Fri Mar 24, 2023 1:11 am
I've played 1 sealed and 1 draft of innistrad so far. I noticed a few things.
1. Sealed is hella good value. 2000gems gets you 6 packs for playing (each with 15 cards, not 8), and even if you lose every match you get 3 packs and 200gems prizes. At 200gems a pack that comes to...exactly 2000gems. And, yknow, you might actually win a game or two (I went with blue/white spirits, and won 2, so I'm 400gems up. Can't complain)
2. Draft is also great value. 10k gold (or 1 draft token, which I've surprisingly still got 4 of) gets you 3 packs (I got 2 mythics and 3 rares from them), plus a rapidly scaling gem reward if you win. I played black/white midrange and won 5 games, netting me 1600gems and 3 or 4 prize packs.
So far, I'm really liking SoI remastered
Also, Lone Rider plus a few pump spells remains my favourite card of the set. Surprisingly, Tree of Perdition was solid as hell every time I played it. Just knowing you can ignore damaging your oppo for a few turns, then tap him to get them to 13 is great. Also, he has a big ass (bigger, after you do the ol' switcheroo) so there ain't nuthin' that's getting through him, unless they remove him.
1. Sealed is hella good value. 2000gems gets you 6 packs for playing (each with 15 cards, not 8), and even if you lose every match you get 3 packs and 200gems prizes. At 200gems a pack that comes to...exactly 2000gems. And, yknow, you might actually win a game or two (I went with blue/white spirits, and won 2, so I'm 400gems up. Can't complain)
2. Draft is also great value. 10k gold (or 1 draft token, which I've surprisingly still got 4 of) gets you 3 packs (I got 2 mythics and 3 rares from them), plus a rapidly scaling gem reward if you win. I played black/white midrange and won 5 games, netting me 1600gems and 3 or 4 prize packs.
So far, I'm really liking SoI remastered
Also, Lone Rider plus a few pump spells remains my favourite card of the set. Surprisingly, Tree of Perdition was solid as hell every time I played it. Just knowing you can ignore damaging your oppo for a few turns, then tap him to get them to 13 is great. Also, he has a big ass (bigger, after you do the ol' switcheroo) so there ain't nuthin' that's getting through him, unless they remove him.