Normandy '44 - Platoons (version 2)
Posted: Fri Jun 09, 2017 9:50 am
Right, as much as I'd like to make army selections conform to my whimsical ideals, I realize that not everyone has the minis required for that to happen. Instead I'm going to aim for a more hands-off approach this time around.
Each player will begin the game with one Core platoon on the table. They will also have a Reserve pool which they can draw units from during the game. In addition, there will be strategic assets which will be usable by any player from the corresponding nation, though they may only become available at certain stages of the game.
Army construction.
All forces should be drawn from the List in the relevant Armies of ... book's Normandy Selector.
All US Army, British Army and Heer troops must be Regular.
All Airborne, Rangers, Commandos and SS must be Veteran.
Core Platoon
You have 750 points to spend.
Use the Normandy Selector in your Armies of ... book.
No mixing and matching troop types. All troops must be of the same level (Regular or Veteran) within your platoon and all from the same branch of service. (e.g. You can't take Rangers and Airborne).
Reserve Pool
You have 750 points to spend.
You may select any units listed in your Normandy Selector, but there are no limits to how many of a particular unit you may take. Please try to be sensible about this, 750 points of flamethrower teams will make you very unpopular.
All medium or heavier Artillery, AA guns and AT guns must include a tow. Light guns may be pushed onto the table.
All transports and tows must have the same level (Regular or Veteran) as the unit they are transporting/towing.
After you have arranged your Core Platoon and Reserve Pool, if you have any units left over from your collection (and you are happy loaning them out), please list them in a post below.
If you are having trouble filling your list, please consult this thread and see if anyone has units you can borrow. If they do, please post up a request.
Each player will begin the game with one Core platoon on the table. They will also have a Reserve pool which they can draw units from during the game. In addition, there will be strategic assets which will be usable by any player from the corresponding nation, though they may only become available at certain stages of the game.
Army construction.
All forces should be drawn from the List in the relevant Armies of ... book's Normandy Selector.
All US Army, British Army and Heer troops must be Regular.
All Airborne, Rangers, Commandos and SS must be Veteran.
Core Platoon
You have 750 points to spend.
Use the Normandy Selector in your Armies of ... book.
No mixing and matching troop types. All troops must be of the same level (Regular or Veteran) within your platoon and all from the same branch of service. (e.g. You can't take Rangers and Airborne).
Reserve Pool
You have 750 points to spend.
You may select any units listed in your Normandy Selector, but there are no limits to how many of a particular unit you may take. Please try to be sensible about this, 750 points of flamethrower teams will make you very unpopular.
All medium or heavier Artillery, AA guns and AT guns must include a tow. Light guns may be pushed onto the table.
All transports and tows must have the same level (Regular or Veteran) as the unit they are transporting/towing.
After you have arranged your Core Platoon and Reserve Pool, if you have any units left over from your collection (and you are happy loaning them out), please list them in a post below.
If you are having trouble filling your list, please consult this thread and see if anyone has units you can borrow. If they do, please post up a request.