gaming priorities
Posted: Sat Jun 16, 2012 3:41 am
With the recent threads on is 40K dead and worrying about fantasy got me thinking. It's obvious that as a community we are fracturing into more niche games. Where once 40k held us all in awe, we have begun to find things higher on our prefer list. So, my question to all of you, and to get us all on the same page, what is your wargamming priority list?
For me;
1) Warmachine/Hordes takes the top spot. It's interesting, it''s evolving, it is easy to add to and it's got a solid set of rules. Within the game, I have three armies, each one is different and though small, each offer great choices for growth. Most important is my Circle army. I find it a challenging and diverse army with some really cool background. I do intend to get it painted and ready for next year's tournament. Right now I'm just waiting on the paint. Second is my Khador, which will be my mainstay. Playing Khador is a perfect fit for me as a player, easy to get comfortable with and get into the smashing mood. Last is my Retribution. It's the red headed stepchild of the three. Nothing in the lists really stand out or grab my attention but the army as a whole challenges me to think outside my comfort zone in a way that makes it something I want to work with.
2) Battletech comes in second. This is the game that got me into both roleplaying and wargaming. It holds a special place in my heart and the constantly evolving story line keeps it interesting. That they still support the older parts of the time line gives even more options for role playing and wargaming. As I have just recently got back into the game, I haven't settled on any factions or planned a role playing game yet, expect to see something in the future here.
3) Flames of War has a lot going for it. A solid rule set, great writing, variety of options and the chance to explore history in detail. As I've got two late war armies now (one that can play mid and early and one that can do mid somewhat ok) and a lot to paint up, it gets a lower priority. Also that I prefer early war means that expanding mid and late isn't as interesting to me so much. Once I can raise the funding for a huge purchase, I'll build my Greeks and take on any comer in proud defiance.
4) Warhammer fantasy; I enjoy the new rules a lot. The magic expansion is awesome so I am all for playing it. The hard part is painting up my rats and expanding the army. GWs prices make this hard enough for an elite army, the horde army makes me shiver. Transporting is also an issue. I am thinking of bringing my warriors of chaos back into play as they are elite though I will wait and see when the new book comes out.
5) 40k takes last spot. I'm sure many of you remember my problems earlier on with the guard. That issue hasn't changed though I do enjoy the necrons and demon armies. Again sheer numbers make painting hard, plus costs to buy pull the game down. Also I am finding 40k so much better as an RPG over the tabletop game. 6th Ed. may or may not see this game rise in rank so we shall see. As for my guard they may be up on the selling block here soon.
So there are the games I am interested in and in order of what is most important to me. I'm curious to see what others will say.
For me;
1) Warmachine/Hordes takes the top spot. It's interesting, it''s evolving, it is easy to add to and it's got a solid set of rules. Within the game, I have three armies, each one is different and though small, each offer great choices for growth. Most important is my Circle army. I find it a challenging and diverse army with some really cool background. I do intend to get it painted and ready for next year's tournament. Right now I'm just waiting on the paint. Second is my Khador, which will be my mainstay. Playing Khador is a perfect fit for me as a player, easy to get comfortable with and get into the smashing mood. Last is my Retribution. It's the red headed stepchild of the three. Nothing in the lists really stand out or grab my attention but the army as a whole challenges me to think outside my comfort zone in a way that makes it something I want to work with.
2) Battletech comes in second. This is the game that got me into both roleplaying and wargaming. It holds a special place in my heart and the constantly evolving story line keeps it interesting. That they still support the older parts of the time line gives even more options for role playing and wargaming. As I have just recently got back into the game, I haven't settled on any factions or planned a role playing game yet, expect to see something in the future here.
3) Flames of War has a lot going for it. A solid rule set, great writing, variety of options and the chance to explore history in detail. As I've got two late war armies now (one that can play mid and early and one that can do mid somewhat ok) and a lot to paint up, it gets a lower priority. Also that I prefer early war means that expanding mid and late isn't as interesting to me so much. Once I can raise the funding for a huge purchase, I'll build my Greeks and take on any comer in proud defiance.
4) Warhammer fantasy; I enjoy the new rules a lot. The magic expansion is awesome so I am all for playing it. The hard part is painting up my rats and expanding the army. GWs prices make this hard enough for an elite army, the horde army makes me shiver. Transporting is also an issue. I am thinking of bringing my warriors of chaos back into play as they are elite though I will wait and see when the new book comes out.
5) 40k takes last spot. I'm sure many of you remember my problems earlier on with the guard. That issue hasn't changed though I do enjoy the necrons and demon armies. Again sheer numbers make painting hard, plus costs to buy pull the game down. Also I am finding 40k so much better as an RPG over the tabletop game. 6th Ed. may or may not see this game rise in rank so we shall see. As for my guard they may be up on the selling block here soon.
So there are the games I am interested in and in order of what is most important to me. I'm curious to see what others will say.