Post
by Primarch » Sat Jul 30, 2011 4:31 am
Lets take a look at points values for a second.
So, choosing something that appears in a wide variety of books from different ages, lets look at Tactical Marines as they have the same stats and appear in 6 books.
First up, Codex Space Marines.
Base cost 16 points with a sarge for 10 that you MUST buy. Come with Bolter, Bolt Pistol and Grenades. They can get a free special and heavy weapon if you buy 10 of them. Special Rules - ATSKNF, Combat Squads, Combat Tactics.
Next, Codex Blood Angels.
Base cost 16 points with a sarge for 10 that you MUST buy. Come with Bolter, Bolt Pistol and Grenades. They can get a free special and heavy weapon if you buy 10 of them. Special Rules - ATSKNF, Combat Squads, Red Thirst (which, lets not forget has only a 1 in 6 chance of working).
Ok, Codex Dark Angels.
Base cost 16 points with a sarge for 10 that you MUST buy. Come with Bolter, Bolt Pistol and Grenades. They dont any free weapons, but can buy a special weapon with only 5 men. Special Rules - ATSKNF, Combat Squads.
Next, Codex Space Wolves. (Grey Hunters)
Base cost 15 points with no option for a sarge. Come with Bolter, Bolt Pistol, Close Combat Weapon and Grenades. They can get a free special if there are 5 of them and a 2nd if you buy 10 of them. Special Rules - ATSKNF, Acute Senses, Counter Attack. If you attach a sarge from another squad you lose the option for the 2nd weapon or cant put them in a transport.
Codex Black Templars.
Base cost 16 points with no option for a sarge. Come with Bolter or Bolt Pistol and Close Combat Weapon and no Grenades. They can get a cheap special and a heavy weapon regardless of squad size. Special Rules - No Fear (fearless in assault), Righteous Zeal (+1d6" movement if they take casualties).
Finally Codex Chaos Space Marines.
Base cost 15 points with a sarge for 15. Come with Bolter, Bolt Pistol, Close Combat Weapon and Grenades. They can get a special weapon if you have 5 marines and special or heavy weapon if you buy 10 of them. Special Rules - None, but have a better LD (9) compared to all the above marines.
So there you have it. 15/16 points gets you roughly the same models/gear/options across a wide range of books. Black Templars probably are the worst of the bunch being an early 4th edition codex. Space Wolves are probably the cheapest for what you get, but have some drawbacks compared to their vanilla cousins. Even so, there isnt much between them really. Of course, taking a codex as a sum of all it's parts, the newer books are just better written than the older ones. More choices for every slot, more competition between those choices for which ones you take.
As for the "update everything at the same time" technique being done by PP/FoW.
PP started out with the basic army list in the core book.
They then released 4 (I think) add on books.
They then said "Hey look, a consolidated army book."
Then they changed the edition and started the process again. Total books bought = 6, 4 of which only have about 20 pages relevant to my army.
GW started with nothing in the core book.
Then they released 1 army book. Total books bought = 2
Battlefront released the core book. (Not sure if there are any lists in that).
They then released a hundred supplements, downloads and random lists.
If I want to do a general list, there is one book. If I want to do a themed list I need another book. Total books bought = 3, 2 of which only have about 20 pages relevant to my army.
So, looking at the books I have bought, GW is the cheapest option for people who only play a single army. I might have to wait a while between books, but I only need 2 books per edition.
Painted Minis in 2014: 510, in 2015: 300, in 2016 :369, in 2019: 417, in 2020: 450