Treatise on the death of imagination in recent wargaming.

For people living in the Chubu region of Japan
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ashmie
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Re: Treatise on the death of imagination in recent wargaming

Post by ashmie » Wed Dec 29, 2010 12:27 pm

For me when I want to play using imagination I play rpg or a board game. Wargaming is great for a straight battle but if you go expecting the fluff to work itself as you play you will always feel let down.
If you like narrative, historical wargaming is a good way forward. Players spend hours arguing about the type of cuff a soldier would have had in that certain time period and often forget about the game in hand. :D
Forget about yesterday, don't worry about tomorrow because all that matters is today.

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Seb
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Re: Treatise on the death of imagination in recent wargaming

Post by Seb » Wed Dec 29, 2010 12:40 pm

Exactly, with for example 40k wargaming the fluff does not come unless you pay attention to it while playing.
That is why I want to promote that way of playing, less quantity and more quality games with story to them.

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