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How many people are still playing Mordheim?

Posted: Mon Nov 11, 2019 2:14 pm
by Balloonacorn
My interest is piqued. Two people were preparing to play Mordheim when I visited gameday! I did a little research and found that several versions of the living rulebook, including an expansion by Wyrd Wars http://www.wyrdwars.com. They have added 14 expansion warbands. I salivate at the modelling opportunities. Has anyone tried these rules? Anyone interested in trying this?

How many people currently have warbands?

Re: How many people are still playing Mordheim?

Posted: Tue Nov 12, 2019 5:51 am
by Konrad
That game you saw with me and Primarch, was the first Mordheim game we've had in years and years. We did have a regular campaign going, the odd half dozen warbands and fairly regular (for us) games. Mordheim is a pretty old ruleset and I think recently these Warcry/Underworlds games are filling the Mordheim niche with those sexy new GW kits.

The "Living Rulebook" is the original rules with only a couple of errata updates. It's nothing like the epic labor of love re-write the Necromunda LIving Rulebook is. The game does need a few tweaks to make it work and there are lots of fixes. I'll have to dig up the "House Rules of the Damned" we were using. I personally love the game, along with all old GW skirmish games. I'd always be up for a game should anyone want to try it out.

Re: How many people are still playing Mordheim?

Posted: Tue Nov 12, 2019 6:40 am
by Primarch
While I clearly have minis for a Mordheim warband, as Konrad says, we hadn't played in a long time. The only reason we played last month was because I mentioned that I had been playing the Mordheim PC game and Konrad suggested dusting the original off and playing a game.

Nostalgia value aside, I can't see myself getting back into it. It's ok, but it doesn't quite fit my rather picky* tastes as far as rules go.

In terms of what is played locally, alternatives to Mordheim are:
Warhammer Underworlds
Warhammer Warcry

and the more model agnostic:
Frostgrave
Rangers of Shadow Deep

and on the same skirmishy level:
Malifaux

That isn't to say that people won't play if given the chance to do so, just that people haven't been playing so far. There is always a certain element of give and take between which systems get played, so if you are willing to try someone else's favourite game, they may be willing to try yours.


* Some would say overly critical. :lol:

Re: How many people are still playing Mordheim?

Posted: Tue Nov 12, 2019 11:52 am
by Jye Nicolson
I was about to say we should probably have a "play everyone's favourite skirmish game" round robin!

Re: How many people are still playing Mordheim?

Posted: Tue Nov 12, 2019 12:34 pm
by Karantu
If a low model count defines a skirmish game, does that make Adeptus Titanicus and Battletech skirmish games?

Re: How many people are still playing Mordheim?

Posted: Tue Nov 12, 2019 1:23 pm
by Primarch
Karantu wrote:
Tue Nov 12, 2019 12:34 pm
If a low model count defines a skirmish game, does that make Adeptus Titanicus and Battletech skirmish games?
Low model count - Check
In depth/granular rules - Check
Represent small forces meeting during a larger conflict - Check

Yep, I'd say that they are both Skirmish games. :D

(I mean, technically/pedantically, every game we play is pretty much a skirmish. Real battles are usually fought between armed forces numbering in the thousands and up).

Re: How many people are still playing Mordheim?

Posted: Tue Nov 12, 2019 10:08 pm
by The Other Dave
Titanicus is certainly a skirmish game - the designers are on record as seeing it as such. I'd say it's my favorite too, but mostly because Underworlds (my favorite miniatures game), despite its low model count, is a lot more a boardgame than a skirmish game in the sense we usually mean it as wargamers.

Re: How many people are still playing Mordheim?

Posted: Wed Nov 13, 2019 12:36 am
by Primarch
Jye Nicolson wrote:
Tue Nov 12, 2019 11:52 am
I was about to say we should probably have a "play everyone's favourite skirmish game" round robin!
That's not a bad idea.