Roll Dice and Tie = Capture and Control Mission.

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Admiral-Badruck
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Re: Roll Dice and Tie = Capture and Control Mission.

Post by Admiral-Badruck » Thu Mar 17, 2011 2:16 pm

that is a bit better... I can see that if you do not bring at least 3 troops to the table this mission is going to get hectic fast.. as far as pulling a win... the last turn Tank shock and the assault pull off are very good tactics.. seen them used lots of times and I have seen them fail as may times as I have seen them work.. the tank shock is a great or perhaps the best way to move folks of the objective...but if the guys holding the objective are in a tank then that will not work. plus the tank shock is dependent on there not being any vehicles in the way... I am saying that if you do not want your opponent on your objective you should be abel to hold it..I think as long as both players are not committing to take the others objective then they are most likely going to draw.
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me_in_japan
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Re: Roll Dice and Tie = Capture and Control Mission.

Post by me_in_japan » Fri Mar 18, 2011 10:03 am

I think as long as both players are not committing to take the others objective then they are most likely going to draw.
not true. You hold your own objective and make damn sure you have at least 1 guy within 3" of his. This isnt so hard if that guy is part of deep-striking termi squad, or in a land raider, or whatever. You dont put this objective-contesting unit in straight away - you make sure it is there on turn 5 and not before. If youre both doing this, then it comes down to who can kill off the little weasel before the other person can. Only if neither of you can kill the opponent's weasel do you get a draw.
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Konrad
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Re: Roll Dice and Tie = Capture and Control Mission.

Post by Konrad » Sun Mar 20, 2011 10:24 am

[quote="me_in_japan..... then it comes down to who can kill off the little weasel before the other person can. Only if neither of you can kill the opponent's weasel do you get a draw.[/quote]

I like it. I can see "weasel" turning into a common strategy term, like "I'm playing mostly mech Eldar, but usually field a unit of Warp Spiders as a weasel."
Course, that's probably a bad example, you smat guys who spell tactics with a "c" instead of a "k" (waaaagh!) could think of a better example of a better "weasel" unit.
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