Grey Knights Rumours

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Admiral-Badruck
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Re: Grey Knights Rumours

Post by Admiral-Badruck » Fri Dec 03, 2010 4:36 pm

Even I have limits...
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Primarch
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Re: Grey Knights Rumours

Post by Primarch » Sat Dec 04, 2010 3:47 am

Admiral-Badruck wrote:Even I have limits...
:o
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Mike the Pike
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Re: Grey Knights Rumours

Post by Mike the Pike » Sat Dec 04, 2010 3:52 am

Wasn't it the Madmiral that coined the (very un-PC, highly objectionable, not mirth inducing at all) nickname 'G*y Knights'? :roll:

Mind you he was also the one that once said he would never play BAs because they went against everything his (previously )beloved Red Scorpions stood for. :lol: :lol: :lol:
Morituri nolumus mori!

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Admiral-Badruck
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Re: Grey Knights Rumours

Post by Admiral-Badruck » Sat Dec 04, 2010 10:28 am

You got that wrong I said Blood Angels would never be transported in the same case as my Red Scorpions...I currently have no Blood Angel models... so I think I am still safe...
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Admiral-Badruck
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Re: Grey Knights Rumours

Post by Admiral-Badruck » Sat Dec 04, 2010 10:45 am

Gay Knights because they are fabulous....
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Re: Grey Knights Rumours

Post by Primarch » Mon Dec 20, 2010 11:27 pm

More rumours floating round the internet.
"The GK codex has been finalized and is currently at the printers.

There is a unit in the codex called a "Dreadknight" which is basically a psychically-infused super-terminator that counts as a monstrous creature. It looks sort of like a penitent engine but better. It has a Dreadnought CCW, lots of wounds and 2+ save.

The codex looks like it's pretty sick and will be on par with the Space Wolves for overall power. Terminators can be made troops by a special character. GKs lose fearless and gain ATSKNF. Power Armor Grey Knights get squad-based psychic powers, including a power that is like Hammerhands. There is also a squad-based psychic power that increase the strength of their storm bolters to 5.

Terminators have 2 wounds and come with a 4+ invulnerable save."
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Re: Grey Knights Rumours

Post by Primarch » Mon Dec 20, 2010 11:27 pm

And some more.
"yep cortez can make henchmen troops, so you can get stormtroopers but they are now bs3 and not nearly as good. crusaders with a marine cost and coming with a pw and ss is much more attractive.

the other real winner for henchmen are the humans that come with bolters for 5pts or storm bolters for 7pts at bs 3

other troops are the palidan termies with 2 wounds and a 5++ and can get fnp with the apothicary

pergitor squads with all the extra special weapons can become troops too.

vindicar assassin is 0-3 and have the special rounds that are quite nasty
4d6+rend vs. armor
wound on a 2+
take inv save away for the rest of the game

loses his night fight rule but still has stealth.

psy cannons are str 7 with rending

drednight with gattiling psy cannon is only str 5 but 12 shots.

the palidan termies do not have EW.

havent read into the special chars much yet as i havent had time. but ill have a chance after x-mas.

some weapons that are new for the gk
sword that grants +2 str
halbriad that grants +2 int
one more but don't remember.

playtesting the gk the army with full squads of crusader humans and assassins in a crusader will wipe most things in one assault phase, which i can see lots of people taking. I can also see lots of people running the bolter/SB spam since they are dirt cheep.

the basic grey knights top out at 20 pts little more for the justicar.

there are transports for the henchmen granted you can fit them in.
gk army has access to landraiders, rhinos, stormravens, and the chimera.

stern- beleive has a ss but have not read to him yet.\

the callidus assassin got better as when she/he appears it does d6 wounds to the unit that is ap 1/2 dont remember, then can shoot the flamer then assault as normal.

normal gk dont have access to meltas. meltas are a rare occurence in the codex. "
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Admiral-Badruck
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Re: Grey Knights Rumours

Post by Admiral-Badruck » Tue Dec 21, 2010 1:52 pm

I know I am going to get crab apples and tomatoes thrown at me... but I plan to run My Grey Knights as Pre-Heresy Thousandsons... or Chaos Thousandsons... not sure yet but they will be converted out of the Grey knights and Thousandsons bits...

* badruck goes to ground*

I am doing it and there is nothing you can say that will change my mind...
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Mike the Pike
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Re: Grey Knights Rumours

Post by Mike the Pike » Tue Dec 21, 2010 1:59 pm

@The Madmiral: You sir, are a tool! :D :D :D
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Admiral-Badruck
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Re: Grey Knights Rumours

Post by Admiral-Badruck » Tue Dec 21, 2010 2:01 pm

what ever make you madder... heheh...
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