The new Blood Angles 'Dex

For the discussion of anything related to Warhammer 40,000
User avatar
Admiral-Badruck
Destroyer of Worlds
Posts: 4511
Joined: Fri May 14, 2010 1:22 pm
Location: Mekk Town AKA OGAKI

Re: The new Blood Angles 'Dex

Post by Admiral-Badruck » Sun May 23, 2010 11:33 am

Why didn't they call that the blood raven anyway?? everything is blood something... :?: and why don't the Raven Guard get them??? :?:
"i agree with badruck" -...
MIJ
Consider me a member of the "we love badruck" fan-club.
MIJ

User avatar
Primarch
Evil Overlord
Posts: 11513
Joined: Fri May 14, 2010 9:33 am
Location: Nagoya
Contact:

Re: The new Blood Angles 'Dex

Post by Primarch » Sun May 23, 2010 1:47 pm

Because the Blood Ravens are a marine chapter and it would get confusing for everyone.

Ravenguard dont get them because GW only just thought them up and the marines havent had a dex update.
Painted Minis in 2014: 510, in 2015: 300, in 2016 :369, in 2019: 417, in 2020: 450

User avatar
Admiral-Badruck
Destroyer of Worlds
Posts: 4511
Joined: Fri May 14, 2010 1:22 pm
Location: Mekk Town AKA OGAKI

Re: The new Blood Angles 'Dex

Post by Admiral-Badruck » Sun May 23, 2010 4:57 pm

Well that is an answer... very simple and direct... guess I will have to just take that for what it is...

In other BA talk...
I think the troops choices are great.. and for once I will be filling them all and taking lots of Dedicated transports as well as some fast attack I may get worked but I think it will be fun... and scary for the guys I am Fighting against.. 8-)
"i agree with badruck" -...
MIJ
Consider me a member of the "we love badruck" fan-club.
MIJ

User avatar
Colonel Voss
Moderator
Posts: 1132
Joined: Sun May 16, 2010 11:16 pm
Location: Yokkaichi, Mie

Re: The new Blood Angles 'Dex

Post by Colonel Voss » Sun May 23, 2010 10:59 pm

most of my minotaur troops jumped straight into the troops choice when I moved from the space wolves dex. It's great for me as it opened a lot of flexibility up that I desperately needed. still not sure what I'll be doing for the HS choices though.
It's easy to die in the swamp. What's hard is to staying dead.
-Alten Ashley

Iron within, Iron without

User avatar
Admiral-Badruck
Destroyer of Worlds
Posts: 4511
Joined: Fri May 14, 2010 1:22 pm
Location: Mekk Town AKA OGAKI

Re: The new Blood Angles 'Dex

Post by Admiral-Badruck » Sun May 23, 2010 11:21 pm

Dose anyone know how to make a Razzor with a las Cannon TL plasma gun combo?
"i agree with badruck" -...
MIJ
Consider me a member of the "we love badruck" fan-club.
MIJ

User avatar
Primarch
Evil Overlord
Posts: 11513
Joined: Fri May 14, 2010 9:33 am
Location: Nagoya
Contact:

Re: The new Blood Angles 'Dex

Post by Primarch » Mon May 24, 2010 1:13 am

Admiral-Badruck wrote:Dose anyone know how to make a Razzor with a las Cannon TL plasma gun combo?
You could use the lascannon from a regular razor on one side of the twin-linked turret and then figure out how to attach two plasma guns to it on the other side. The other option is to use a Pred turret or a turret from a Leman russ with some conversion work.
Painted Minis in 2014: 510, in 2015: 300, in 2016 :369, in 2019: 417, in 2020: 450

User avatar
Admiral-Badruck
Destroyer of Worlds
Posts: 4511
Joined: Fri May 14, 2010 1:22 pm
Location: Mekk Town AKA OGAKI

Re: The new Blood Angles 'Dex

Post by Admiral-Badruck » Mon May 24, 2010 3:43 am

interesting I was thinking of plasma guns in the place of storm bolters and las canon on the top...
"i agree with badruck" -...
MIJ
Consider me a member of the "we love badruck" fan-club.
MIJ

User avatar
Danguinius
Veteran
Posts: 425
Joined: Mon May 17, 2010 10:50 am
Location: Fukuyama. Hiroshima

Re: The new Blood Angles 'Dex

Post by Danguinius » Wed May 26, 2010 6:37 am

Several days and posts after the fact...

Go back to my first post on the subject about other marine chapters not having BA stuff. The game developers are testing some new things out in the BA codex. Probably, many of these things will be adopted into Codex; Space Marines next time around.

And back to the Death Company...the problem is not rage (for me)...the problem is 15 point jump packs. That makes them pretty hard to use effectively; the cost is too prohibitive. I know, the boltgun SC is not so bad which really just makes it look like GW has changed everything just to sell some of those new plastic Death Company boxes. :evil:

Danguinius
We are the Blood Angels, and we fear not. We are proud sons of the Imperium and the protectors of mankind. We are the Angels of Death and the Emperor`s Wrath – D(S)anguinius

User avatar
Primarch
Evil Overlord
Posts: 11513
Joined: Fri May 14, 2010 9:33 am
Location: Nagoya
Contact:

Re: The new Blood Angles 'Dex

Post by Primarch » Wed May 26, 2010 7:01 am

I bought two. :?
However, I then broke them down and used the parts (along with some sanguinary guard) to make assault marines with a more Blood Angels feel to them.
I may build a small handful of DC for high points games, at least until I get my hands on some fast skimmer type model...... :twisted:
Painted Minis in 2014: 510, in 2015: 300, in 2016 :369, in 2019: 417, in 2020: 450

User avatar
Admiral-Badruck
Destroyer of Worlds
Posts: 4511
Joined: Fri May 14, 2010 1:22 pm
Location: Mekk Town AKA OGAKI

Re: The new Blood Angles 'Dex

Post by Admiral-Badruck » Wed May 26, 2010 11:41 am

You got BAs Prime wow you are a marine flavor of the month kind of guy I thought you were just kidding about that... well good one you and I hope that you can teach me to use BA better than you did Codex marines.. oh wait I know how to play codex Marines just not win any games at Nagoya Hammer with them... :mrgreen:
"i agree with badruck" -...
MIJ
Consider me a member of the "we love badruck" fan-club.
MIJ

Post Reply

Return to “Warhammer 40,000 - ウォーハンマー40,000”