Whilst personally I think the current IG dex is far more versatile than the old one, I can see the Colonel's point. The doctrine system in the old book let you do quite a lot to customise your force. The current book gives you more toys to play with, but with less army wide options.Colonel Voss wrote:I'm at a crossroads with 40k really.
I love the setting, the stories, the miniatures, seeing a fully painted army on a neat board. However the game itself has lost a lot of its luster. It started with the release of the IG codex. While it is cool with the tanks, a lot of the flavor was lost. This flavor is what I enjoy so much about the guard. Yes in the old dex I lost every game, but boy did I go down fighting, down to the last bullet.
When we were doing the Badab war, the Minotaurs were great, then came Nagoyahammer and trying to force the Minotaurs to be what they weren't so I could field an army. Let's face it, they aren't Wolves and just doing Blood Angels without all the cool options just isn't fun.
Finally, the Grey Knights reminded me so much of 2nd Ed. Codex chaos, but at the same time they aren't, so that dragged me down.
Add in the Flames of War portrays how I feel the guard should really be like (massive diversity and flavor), how Warmachine brings back the fun feelings of 2nd Edition, and that the only army I have besides guard is deamons of chaos and that isn't even 1500 pnts.... well I'm not sure what to do really with 40k anymore.
I think a point that most of us forget, especially if you only get a few games in a year, is that we can do more than just follow the rule books when we play. Of course, for tournaments and so forth, it is better to stick closely to the rules everyone is familiar with because it causes fewer arguments and allows us to get through the game in a reasonable amount of time. But for casual play I see nothing wrong with asking your opponent "Hey is it cool if I try such and such?" Whether it is the latest Forge World toy you've got, some cool idea you saw on the web, or just something different you want to attempt to shake things up a little, I see no harm in giving it a shot.
For example, Badruck, Voss and I did a few games using the Bell of Lost Souls Badab fan rules and they were fun, different and interesting.
Likewise, with Badruck, I played a few games using the spoof army list in an old White Dwarf for the 'Movie Marines.' It was cool, not only to see 10 marines facing off against a horde of 'nids or orks, but also to see them come out on top, just like they should.
A while back Badruck (seeing a pattern here?), Dungeon Lord, DL's mate from Australia and myself tried out the Tempus Fugitive's Age of the Emperor fan rules. We had Leman Russ, Corax, Horus, Angron, Sanguinius and Magnus the Red beating seven bells out of each other. Again, it was fun and something different to try.
That's not to say that just doing whatever you please is the solution to Voss's problem above, whatever you do has to follow some limits on how game breaking it is. Using a Primarch against regular marines is going to make for a short game in most cases. However, negotiating with your opponent, explaining your ideas and making some reasonable house rules isn't beyond any of us. True, some people are less open to this idea than others which is something you need to take into account when deciding who to ask, but at the end of the day, this is something we do for fun to enjoy time with friends.
So with all that said, my question for Voss would be:
What would you like to do with the guard that you cant do now?
I'm pretty sure we can figure something out.