New Tau
Posted: Sat Apr 20, 2013 10:11 am
So, I got the new Tau Codex for a recent birthday. I'm sure some of you have also read the new codex. What are your thoughts?
I'm excited by the mass infantry firepower but disappointed by the kroot. I'm sure they are very good snipers now, but I was hoping to outflank them with my Crisis Commander and use them as an assault unit. I was coming up with back story for my highly unstable Shas'O and everything. I'm also dissapointed with the changes to the failsafe detonator. It was never a popular option, but I could see using it to keep my big group of kroot from getting swept. Now I don't see anyone using it.
I guess instead I'll be running my commander with a load of drones. Need some more drones....
Everything else seems fine, though other than the hammerhead railgun they are a bit lacking in high-strength anti-tank firepower.
Fluff was a bit disappointing. I was hoping they would tell us more about exactly how the Tau deal with speed-of-light limitations in space travel, and how they interpret their interactions with the Warp and Imperial warp engine technology. In the past the fluff said that Tau had very little presence in the warp and were thus not fit for consumption by daemons etc, and had no psykers. People keep saying that the Tau could be the ultimate weapon against Chaos, but the current codex is entirely silent on the subject.
Also it goes entirely against the fluff, but you could put Shadowsun into Farsight's 7-man bodyguard team and give them all Shrouded and Stealth. That would be funny.
In general I am looking forward to painting up some more Tau as soon as I finish getting my Orks ready for Nagoyahammer. Of course, that has been my plan since I first read the allies matrix.
Anyone else eyeing the Greater Good?
I'm excited by the mass infantry firepower but disappointed by the kroot. I'm sure they are very good snipers now, but I was hoping to outflank them with my Crisis Commander and use them as an assault unit. I was coming up with back story for my highly unstable Shas'O and everything. I'm also dissapointed with the changes to the failsafe detonator. It was never a popular option, but I could see using it to keep my big group of kroot from getting swept. Now I don't see anyone using it.
I guess instead I'll be running my commander with a load of drones. Need some more drones....
Everything else seems fine, though other than the hammerhead railgun they are a bit lacking in high-strength anti-tank firepower.
Fluff was a bit disappointing. I was hoping they would tell us more about exactly how the Tau deal with speed-of-light limitations in space travel, and how they interpret their interactions with the Warp and Imperial warp engine technology. In the past the fluff said that Tau had very little presence in the warp and were thus not fit for consumption by daemons etc, and had no psykers. People keep saying that the Tau could be the ultimate weapon against Chaos, but the current codex is entirely silent on the subject.
Also it goes entirely against the fluff, but you could put Shadowsun into Farsight's 7-man bodyguard team and give them all Shrouded and Stealth. That would be funny.
In general I am looking forward to painting up some more Tau as soon as I finish getting my Orks ready for Nagoyahammer. Of course, that has been my plan since I first read the allies matrix.
Anyone else eyeing the Greater Good?