Ragnar Vs. Kharn
Posted: Tue Nov 09, 2010 12:04 pm
Something in another thread got me thinking. Which of these two combat monsters is better.
Kharn
+Better WS, always hits on 2+
+S5
+5A
+Furious Charge
+Fearless
+Immune to psychic powers
+Bonus dice to penetrate armour
+Plasma pistol
-5+ invulnerable save
-May kill own unit
Ragnar
+Always hits on 3+
+Frost blade makes him S5
+Gets +d3 attacks on the charge rather than +1. Unit also benefits
+May furious charge once per game, friendly units within 12" also benefit
+Bonus attacks based on previous kills
+4+ invulnerable save
-nearly 80 points more expensive
So there you have it. Kharn is the better fighter, but Ragnar is better as a leader since he not only doesnt kill his own guys but gives them some nice boosts if you are lucky.
Kharn
+Better WS, always hits on 2+
+S5
+5A
+Furious Charge
+Fearless
+Immune to psychic powers
+Bonus dice to penetrate armour
+Plasma pistol
-5+ invulnerable save
-May kill own unit
Ragnar
+Always hits on 3+
+Frost blade makes him S5
+Gets +d3 attacks on the charge rather than +1. Unit also benefits
+May furious charge once per game, friendly units within 12" also benefit
+Bonus attacks based on previous kills
+4+ invulnerable save
-nearly 80 points more expensive
So there you have it. Kharn is the better fighter, but Ragnar is better as a leader since he not only doesnt kill his own guys but gives them some nice boosts if you are lucky.