Well, Bell of Lost Souls has an interesting article about Vampire Counts.
As one of the top tier 7th edition armies they have definitely felt some big changes due to the new rules. Gone are the days when their core choices were the minimum possible and all their points went on vampires and special choices.
Looking over the lists now, I'm definitely considering throwing some Wight Kings into the mix. At 75 points for T5 and 3 wounds they are a pretty solid hero choice. Along with 2 magic weapons that make them even more dangerous (Black Axe of Krell and Sword of Kings), I imagine I will be adding a couple to my army in the near future.
Necromancers never used to get a look in in 7th. At roughly half the cost of a vampire with half the stats and no access to some of the better spells/vampire powers they were never a good choice. Now they may be making their way into the list as a unit upgrade for big blocks of troops. As a way to heal units or give them an extra 8" movement they are potentially much better this edition.
Zombies are cheap enough to fight in a horde formation, and skeletons can do so if need be, but would be a more expensive choice. Crypt Ghouls may also be a good choice for filling up your core selection, though their lack of a full command group makes them less versatile than skeletons.
So, any thoughts/comments on the vampires?
Vampire Counts in 8th
Vampire Counts in 8th
Painted Minis in 2014: 510, in 2015: 300, in 2016 :369, in 2019: 417, in 2020: 450
- Colonel Voss
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Re: Vampire Counts in 8th
Vamps are still going to be tough as nails. But what 8th has done I think is open the door for other play style choices than just what we've seen. What this article really seems to focus on is keeping the old style of play rather than expand on the new options which I would have loved to have seen. I've always enjoyed the idea of a fast and lithe lahmia army.
It's easy to die in the swamp. What's hard is to staying dead.
-Alten Ashley
Iron within, Iron without
-Alten Ashley
Iron within, Iron without
Re: Vampire Counts in 8th
Why cant you do a Lahmia army? According to the themed list in the 6th ed vampire counts book the only units that are no longer available is the Swain (a hero from another armybook that has been seduced by the Lahmian vampiress) and Wraiths as heroes.Colonel Voss wrote:Vamps are still going to be tough as nails. But what 8th has done I think is open the door for other play style choices than just what we've seen. What this article really seems to focus on is keeping the old style of play rather than expand on the new options which I would have loved to have seen. I've always enjoyed the idea of a fast and lithe lahmia army.
The Themed list is skeletons, bat swarms and wolves as core, black knight, grave guard, spirit hosts and wraiths/banshees as special and a black coach as rare. Just give all your vampires powers from The Courtly power list and you're done.
The only differences between that themed list and the one I usually run are zombies and the fact that I usually take a mixture of powers.
Painted Minis in 2014: 510, in 2015: 300, in 2016 :369, in 2019: 417, in 2020: 450
- Colonel Voss
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- Joined: Sun May 16, 2010 11:16 pm
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Re: Vampire Counts in 8th
Never said you couldn't do a Lahmia army. Just said that of all the vampire concepts, the Lahmia concept was the most intriguing and enjoyable to see and I think 8th ed. will make that type of a list all the funner to play.
And I may do that someday after my conversion skills are a bit higher.
And I may do that someday after my conversion skills are a bit higher.
It's easy to die in the swamp. What's hard is to staying dead.
-Alten Ashley
Iron within, Iron without
-Alten Ashley
Iron within, Iron without