Warhammer Fantasy campaign 2012 - Warhammer Risk!

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me_in_japan
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Re: Warhammer Fantasy campaign 2012 - Core Competency

Post by me_in_japan » Fri Jan 13, 2012 12:36 pm

You guys do realize that advice =\= agreeing with everything we suggest, right?
mwahahahaha!

totally QFT :D

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Re: Warhammer Fantasy campaign 2012 - Core Competency

Post by jus » Fri Jan 13, 2012 1:46 pm

You guys do realize that advice =\= agreeing with everything we suggest, right?
Be very careful, before you and include ME in "you guys". I would rather not being held responsible for posts made by people who are not me. I've tried to answer for a for questions, but I haven't been hostile toward any advice that has given so far. In fact I quite like some of the contributions.

@badruk: I think I'll look after public relations from here on, partner.

@ mike:I've read your posts mike and thank you kindly for your contributions. I've taken them right to heart and apologize for any bungling or misinformation, on my part or badruk's. Looks like we're dropping restrictions altogether save the core comp. I would also like to mention that I have pride in not being a complete fucking moron.

@ job: thank you for posting. We are trying to narrow things down to be as simple and accessible as possible. Cutting out a lot of stuff originally planned, that might have been cool to have, but not altogether necessary. Taking more of a focus now on character and narrative driven play.

@prim: thank you for supporting the core comp, every bit of encouragement goes a long way. We hope not to disappoint.

@ ash: Brilliant ideas. Seeing if can get our hands on a mighty empires campaign tile set, and I really like the racial territory idea.

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Re: Warhammer Fantasy campaign 2012 - Core Competency

Post by Mike the Pike » Fri Jan 13, 2012 2:39 pm

Wow, 2 uses of the word sorry in one thread. Perhaps we ARE mature enough to play in the Madmiral's campaign after all. :D :D :D :D :D

Back on topic, I have the new Mighty Empires set. You can (or could at least) download the old tiles and rules from GW's website.
Morituri nolumus mori!

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Re: Warhammer Fantasy campaign 2012 - Core Competency

Post by Mike the Pike » Fri Jan 13, 2012 2:46 pm

Morituri nolumus mori!

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Re: Warhammer Fantasy campaign 2012 - Core Competency

Post by Primarch » Fri Jan 13, 2012 2:49 pm

@ Jus and Badruck - I thought about doing a Mighty Empires style map (I have a set if you want it), for the Grand Campaign.
The reason I didnt is because it is bloody huge and a massive pain to transport on top of terrain, models, dice, books, other models, other books etc. Its the kind of thing you make and then leave in one place, maybe hanging it on your wall or something. The digital map was far easier to do than lugging it around 3 prefectures.
A paper map is fine, but subject to wear and tear, so make sure you make copies.

Whilst keeping things simple may be a good idea, the people who advocate that are also the folks who complain bitterly about the 4th ed Chaos Marine Codex being simplified from the hideous monstrosity of the convoluted 3.5th ed book. :D Just saying.

Something to bear in mind is that every rule should have a purpose. Decide on what you want before making rules for it all and ask yourself if it is really necessary and what it adds to the game. Whilst some things may be cool, they may be difficult to implement. Whilst some things may be simple they may not add anything worthwhile. We can all handle some complexity, but ideally we shouldnt be referring to campaign rules mid-game. The campaign should only be something to consider before and after. Once the dice start rolling its hard enough keeping people focussed on 1 rulebook.

You can upload PDF files to this site, (keep them small though to save on bandwidth please). You can create the file using the word processor of your choice and there are a tonne of free, online convertors. Let me know if you need a new section adding to the site.
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Re: Warhammer Fantasy campaign 2012 - Core Competency

Post by Mike the Pike » Fri Jan 13, 2012 3:02 pm

@Prim: There's simple and then there's simple. Comparing the chaos codex and this campaign is like comparing apples and oranges. as well you know. Now bugger off back to worshiping your rotten corpse-god like all the other running dog lackeys of the Imperium. And you'd better hurry too, as this is the year when the followers of the mutated, two headed pigeon become 'So last month' and Chaos rises once again to it's rightful place as 'Army de jour' :D :D :D :D :D

OT The old ME paper tiles don't seem to be online anymore but I'm sure there's someone out there who downloaded them way back when. ;)
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Re: Warhammer Fantasy campaign 2012 - Core Competency

Post by Primarch » Fri Jan 13, 2012 3:17 pm

I have a copy of the paper tiles and the expansions too if anybody wants them. :D
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Re: Warhammer Fantasy campaign 2012 - Core Competency

Post by job » Fri Jan 13, 2012 11:38 pm

Whilst keeping things simple may be a good idea, the people who advocate that are also the folks who complain bitterly about the 4th ed Chaos Marine Codex being simplified from the hideous monstrosity of the convoluted 3.5th ed book. Just saying.
Grrr... Yes, I complain bitterly NOW about the NOW overly-simplified CSM codex. But that is because the direction GW took with the current generation of books is back towards plethora of choices. Back when they released the CSM codex and in the following month the 5th ed. 40k rulebook, simplification seemed to be the montra of the game designers. I really enjoyed it then. I liked how the Eldar, DA, CSM, SM and IG books (and the BA online codex) were really easy to read and fit nicely with the newly designed rules. Then came the SWs and the following codexes and increasingly the CSM/DA/Eldar codexes look incredibly flimsy and choices look really scarce. Yes, I think the DA and CSM being the first two to revision is fitting.

Now, back to the Warhammer 40,000 section you corpse-lackey! Your comeuppance is near! :D

Sorry for digression, but I'm far too petty (in character as a CSM lord) to let some some cowardly Imperial make a sly remark like that and let him go. :D
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Re: Warhammer Fantasy campaign 2012 - Core Competency

Post by Admiral-Badruck » Sat Jan 14, 2012 12:51 am

@job

What would possess you to make 40k comments on this thread. Please guys stay on target. :mrgreen: :geek:
"i agree with badruck" -...
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Re: Warhammer Fantasy campaign 2012 - Core Competency

Post by Primarch » Sat Jan 14, 2012 1:49 am

Admiral-Badruck wrote:@job

What would possess you to make 40k comments on this thread. Please guys stay on target. :mrgreen: :geek:
Sorry, that was my fault, I provoked him.
Gomen.
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