Page 1 of 1

New GW terrain

Posted: Sat Oct 22, 2011 5:39 am
by Spevna
Pretty cool but a few too many skulls me things.

Re: New GW terrain

Posted: Sat Oct 22, 2011 6:04 am
by Primarch
And the best part? Buildings dont get used much in WFB. :D

I think I can see a spot where they could have put more skulls on it. :lol: :lol: :lol: :lol:

Re: New GW terrain

Posted: Sat Oct 22, 2011 6:35 am
by Mike the Pike
Pretty solid "meh" from me.
It doesn't look very practical, too cartoonish and not just because of the skulls.
'tis a shame because GW's terrain is generally excellent.

Re: New GW terrain

Posted: Sat Oct 22, 2011 7:19 am
by me_in_japan
i dont mind it, tbh. yes, it has a near terminal excess of skulls, but if you filed/cut them off itd be quite cool. If the two towery bits are separatable then the left bity would make a nice tower while the rigt bit could be used for bitz.

incidentally, typing with a burned thumb is a pain in the arse. japanese tea towels are NOT up to the standards i came to expect from scottish ones :(

Re: New GW terrain

Posted: Mon Oct 24, 2011 5:21 am
by Konrad
By the power of Grayskull!!!!!!
I can't believe I'm the first to sneak that in.
18895-1.jpg
18895-1.jpg (19.13 KiB) Viewed 1778 times
And I like it. Almost no such thing as too many skulls, and it has just the right balance of silly, impractical and cartoonish to appeal to me. Though I'm with MIJ, on the tower part is cooler half, and the observatory half would get turned into bits if left in my hands.

Re: New GW terrain

Posted: Wed Oct 26, 2011 2:33 pm
by Admiral-Badruck
I have to say I really like it. I will be getting one soon as I it comes out.