1 HQ per player. No more, no less.Dungeon Lord wrote:Sorry, but... So can u have a max of 2 HQ per player but their combined total counts towards who goes first?Primarch wrote:1 Mandatory HQ per player. Total points of both choices decides 1st turn.Miguelsan wrote:Silly question but one previous post threw me off track. 1 mandatory HQ +1 extra HQ per player, add all the same side HQs for who goes 1st?
M.
Yep. Thats it exactly.
Mission 2 - Duel
Re: Mission 2 - Duel
Painted Minis in 2014: 510, in 2015: 300, in 2016 :369, in 2019: 417, in 2020: 450
Re: Mission 2 - Duel
lol really....i'm not going to say any thing about this one .
Re: Mission 2 - Duel
what if you can redepoy your hq like the start of a battle to run away?
- Dungeon Lord
- Legend
- Posts: 1068
- Joined: Sat May 22, 2010 12:38 pm
Re: Mission 2 - Duel
Like a certain pansy Eldar so called leader? Good question.
Re: Mission 2 - Duel
You can always choose to run away.BloodByam wrote:what if you can redepoy your hq like the start of a battle to run away?
Eldrad and other characters(???) who can redeploy must still abide by the deployment guidelines. So he could move himself around a bit, but he must remain within the deployment zone.Dungeon Lord wrote:Like a certain pansy Eldar so called leader? Good question.
Painted Minis in 2014: 510, in 2015: 300, in 2016 :369, in 2019: 417, in 2020: 450
- Dungeon Lord
- Legend
- Posts: 1068
- Joined: Sat May 22, 2010 12:38 pm
Re: Mission 2 - Duel
Ahh... That makes sense. I was thinking they might redeploy away from the centre.
Re: Mission 2 - Duel
who about ones that take thems selfs off the board after depoyment.
Re: Mission 2 - Duel
You mean like Lady Malys?BloodByam wrote:who about ones that take thems selfs off the board after depoyment.
All HQs MUST be on the table. You may not take your HQ off until it is killed/eliminated/removed from play. There is nothing stopping you from running away from your opponent or teleporting around the board, but no, you may not redeploy into reserve.
Painted Minis in 2014: 510, in 2015: 300, in 2016 :369, in 2019: 417, in 2020: 450
Re: Mission 2 - Duel
As one who loves the epic moments. I think this is my favourite mission...maybe won't feel the same way when my Marine Captain's head is bitten in two, or blasted to smitherines, or squashed to a pulp, or burnt to a crisp, or simply separated from his body.
- Danguinius
- Veteran
- Posts: 425
- Joined: Mon May 17, 2010 10:50 am
- Location: Fukuyama. Hiroshima
Re: Mission 2 - Duel
Prim,
Can I get aclarification on this phrase from the set-up instructions:
They then deploy the rest of their army within 6" of their table edge.
Does this mean both armies have to set up everything (besides their WQs) in their deployment zone? They cannot elect to keep things in reserve? Or, only things that must begin the game in reserve begin in reserve?
Danguinius
Can I get aclarification on this phrase from the set-up instructions:
They then deploy the rest of their army within 6" of their table edge.
Does this mean both armies have to set up everything (besides their WQs) in their deployment zone? They cannot elect to keep things in reserve? Or, only things that must begin the game in reserve begin in reserve?
Danguinius
We are the Blood Angels, and we fear not. We are proud sons of the Imperium and the protectors of mankind. We are the Angels of Death and the Emperor`s Wrath – D(S)anguinius