Post
by job » Sun Jun 26, 2011 4:07 pm
Well, I tried Cutlass today, and I have to say, while the rules were very different and a little difficult to get used to (all the different dices and the chart system [not a fan of that part], I enjoyed the game I played and I really like the idea of having a Mordeheim-like game. Also the models do look great and there seems to be a fair amount of excitement about it.
My impressions having played the game:
1) Prim's adjustments make a lot of sense. There are places in the game where you can really see it is still a 1st edition ruleset.
2) Shooting vs. Terrain. More terrain, probably less shooting. I don't think this is necessarily bad either way, but if units become more specialized, there could be some debate...
3) The rule system is a refreshing difference, but it also means it may take awhile to really understand the ins and outs.
I'd like to see:
1) I wish there was an easy way to get hold of a reference for the rules. I'm not sure I would want to buy a rulebook for a "side game".
2) I'd like things to be sped up a little. First time I'm sure the game took a while because of all the rule learning, but I think the games should take between 40-90 min. Mordheim was great in summer leagues because players could bring a warband and easily play a couple of games or more in a similar number of hours.
3) A league. Well, if the the enthusiasm is there, a summer league for such a game kick's butt.
Models Painted, 2020
70 28mm miniatureS