PP Organized Play Tournament Thingies
Posted: Tue Sep 21, 2010 12:06 am
Over in the "Whaddaya Want?" thread, I brought up Privateer Press organized play, Prim asked me to expound, et voila, here I am. Basically, this is just a thread to inform organizer-ly folks what kinds of organized play PP supports.
First off, both kinds of organized play need, as far as I know, either a venue (read: store) or an official Press Ganger (read: PP's version of Outriders) to be "official," but as long as we don't care about that it's easy enough to do unofficially. Anyone more in the know, feel to correct me - some comments in the pdfs seem to indicate that having a club may be enough, and we certainly qualify for that. (Benefits of being official are some rather nice awards and trophies that PP'll send to the organizer to hand out to the winners - for a nominal fee, of course.)
The first big thing they have is Steamroller Tournaments (see here for a pdf explaining all the official 2010 rules), which seems to fit our needs pretty nicely - it's all about getting a lot of gaming into a short time with cool scenarios and a nice system for matching up opponents of similar skill levels.
The second thing, which probably isn't viable for the way we play, is their campaign system (more info here, under Summer Rampage and Shattered Grounds). These are traditionally three-week long "play as much as you can" campaigns with an overarching campaign story - each week has a different set of special scenarios and rules to reflect the ongoing story. Obviously, as we don't meet anything like once a week, this would be hard to do without modifying it heavily, but it's a pretty neat system.
So that's that! A Steamroller tournament might be a neat thing to do on one of the two days of the winter event. Counting the Japanese guys, I'm sure we'd have well more than 8 players, and I imagine it would be a good incentive to get some intercultural game on.
First off, both kinds of organized play need, as far as I know, either a venue (read: store) or an official Press Ganger (read: PP's version of Outriders) to be "official," but as long as we don't care about that it's easy enough to do unofficially. Anyone more in the know, feel to correct me - some comments in the pdfs seem to indicate that having a club may be enough, and we certainly qualify for that. (Benefits of being official are some rather nice awards and trophies that PP'll send to the organizer to hand out to the winners - for a nominal fee, of course.)
The first big thing they have is Steamroller Tournaments (see here for a pdf explaining all the official 2010 rules), which seems to fit our needs pretty nicely - it's all about getting a lot of gaming into a short time with cool scenarios and a nice system for matching up opponents of similar skill levels.
The second thing, which probably isn't viable for the way we play, is their campaign system (more info here, under Summer Rampage and Shattered Grounds). These are traditionally three-week long "play as much as you can" campaigns with an overarching campaign story - each week has a different set of special scenarios and rules to reflect the ongoing story. Obviously, as we don't meet anything like once a week, this would be hard to do without modifying it heavily, but it's a pretty neat system.
So that's that! A Steamroller tournament might be a neat thing to do on one of the two days of the winter event. Counting the Japanese guys, I'm sure we'd have well more than 8 players, and I imagine it would be a good incentive to get some intercultural game on.