SMOG 1888
Re: SMOG 1888
SmartMax has released the rules for free. At least thats one point in their favour.
http://www.smartmaxstore.com/media/SMOG ... 0Rules.pdf
http://www.smartmaxstore.com/media/SMOG ... 0Rules.pdf
Painted Minis in 2014: 510, in 2015: 300, in 2016 :369, in 2019: 417, in 2020: 450
- me_in_japan
- Moderator of Swoosh!
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- Joined: Fri May 14, 2010 2:46 pm
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Re: SMOG 1888
aha. Thatd be kunnin' Marketin' then.
Good on em. Free rules + lovely minis (albeit pricey) = should do well.
Good on em. Free rules + lovely minis (albeit pricey) = should do well.
current (2019) hobby interests
eh, y'know. Stuff, and things
Wow. And then Corona happened. Just....crickets, all the way through to 2023...
eh, y'know. Stuff, and things
Wow. And then Corona happened. Just....crickets, all the way through to 2023...
- me_in_japan
- Moderator of Swoosh!
- Posts: 7480
- Joined: Fri May 14, 2010 2:46 pm
- Location: Tsu, Mie, Japan
Re: SMOG 1888
Upon first perusal, it looks a bit like Space Hulk: Victorian Steampunk version.
For those who cant be bothered to read em, Id summarise the rules thus:
1) players pick their team. This can be between 2 and 6 models, but some scenarios call for only 1. Models have a points value, so teams are fair. There's also a kinda gang rating system to give lower pointed teams a leg-up.
2) Players set up their minis on the board according to the scenario. Not sure, but you may be able to make yer own board designs.
3) Players take turns to move, CC, shoot or spellcast according to a rather funky wee mechanic that means that its not a case of "You-go-I-go", more a case of "I could use my funky high-Initiative dude right now, but if I do you can whale on me for the rest of the turn with your wee guys. Maybe I should save my funky dude for later" kinda thing.
4) You win/lose according to scenario, or you can just kill the other team.
5) combat is resolved by means of cards. Everyone has cards - how many depends on your team (each character allocates you a certain number of cards each turn. You use em up as the turn progresses). There are 3 types of cards: shootin', fightin, and spellcastin'. Each card has 2 things it can do - attack or respond. If I play a "high attack" you can counter with a "high parry" if you have one. OR you can counter with a "high counter" or a "high riposte" or similar. If you do, then I'm about to take damage, unless I can play a counter card, and so on. You refill your hand each turn, up to your hand limit.
6) Each char has special traits that allow you to bend the rules.
So, aye - basically space hulk with prettier, bigger minis, and steampunkiness.
I like the rule where it says "if both teams have the same initiative, the player born nearer 1888 goes first"
For those who cant be bothered to read em, Id summarise the rules thus:
1) players pick their team. This can be between 2 and 6 models, but some scenarios call for only 1. Models have a points value, so teams are fair. There's also a kinda gang rating system to give lower pointed teams a leg-up.
2) Players set up their minis on the board according to the scenario. Not sure, but you may be able to make yer own board designs.
3) Players take turns to move, CC, shoot or spellcast according to a rather funky wee mechanic that means that its not a case of "You-go-I-go", more a case of "I could use my funky high-Initiative dude right now, but if I do you can whale on me for the rest of the turn with your wee guys. Maybe I should save my funky dude for later" kinda thing.
4) You win/lose according to scenario, or you can just kill the other team.
5) combat is resolved by means of cards. Everyone has cards - how many depends on your team (each character allocates you a certain number of cards each turn. You use em up as the turn progresses). There are 3 types of cards: shootin', fightin, and spellcastin'. Each card has 2 things it can do - attack or respond. If I play a "high attack" you can counter with a "high parry" if you have one. OR you can counter with a "high counter" or a "high riposte" or similar. If you do, then I'm about to take damage, unless I can play a counter card, and so on. You refill your hand each turn, up to your hand limit.
6) Each char has special traits that allow you to bend the rules.
So, aye - basically space hulk with prettier, bigger minis, and steampunkiness.
I like the rule where it says "if both teams have the same initiative, the player born nearer 1888 goes first"
current (2019) hobby interests
eh, y'know. Stuff, and things
Wow. And then Corona happened. Just....crickets, all the way through to 2023...
eh, y'know. Stuff, and things
Wow. And then Corona happened. Just....crickets, all the way through to 2023...
Re: SMOG 1888
Sounds good except for the basic price tag of buying the models.me_in_japan wrote:Upon first perusal, it looks a bit like Space Hulk: Victorian Steampunk version.
For those who cant be bothered to read em, Id summarise the rules thus:....
Painted Minis in 2014: 510, in 2015: 300, in 2016 :369, in 2019: 417, in 2020: 450
Re: SMOG 1888
Sigh.
I just went and bought this game didn`t I?
Actually, it looks like fun and comes with 8 character tokens in the box. If I like it, I can get some figures in the future. If not, then I have a board game I wont play very much.
I just went and bought this game didn`t I?
Actually, it looks like fun and comes with 8 character tokens in the box. If I like it, I can get some figures in the future. If not, then I have a board game I wont play very much.
Painted Minis in 2014: 510, in 2015: 300, in 2016 :369, in 2019: 417, in 2020: 450
Re: SMOG 1888
One step closer to your ambitions, your goal of owning every game there is!Primarch wrote:Sigh.
I just went and bought this game didn`t I?![]()
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Actually, it looks like fun and comes with 8 character tokens in the box. If I like it, I can get some figures in the future. If not, then I have a board game I wont play very much.
- me_in_japan
- Moderator of Swoosh!
- Posts: 7480
- Joined: Fri May 14, 2010 2:46 pm
- Location: Tsu, Mie, Japan
Re: SMOG 1888
well, thats thickened the plot, and no mistake.
I suppose Id best take a closer look at the rules, and consider the minis again...
deary me. And there was me almost ready to cut back on mini spending...
I suppose Id best take a closer look at the rules, and consider the minis again...
deary me. And there was me almost ready to cut back on mini spending...
current (2019) hobby interests
eh, y'know. Stuff, and things
Wow. And then Corona happened. Just....crickets, all the way through to 2023...
eh, y'know. Stuff, and things
Wow. And then Corona happened. Just....crickets, all the way through to 2023...
Re: SMOG 1888
Well, like I said, the game comes with 8 character tokens, so no rush there. Of course, if you were buying them to paint.....me_in_japan wrote:well, thats thickened the plot, and no mistake.
I suppose Id best take a closer look at the rules, and consider the minis again...
deary me. And there was me almost ready to cut back on mini spending...
Is that a problem?Seb wrote:One step closer to your ambitions, your goal of owning every game there is!
Painted Minis in 2014: 510, in 2015: 300, in 2016 :369, in 2019: 417, in 2020: 450
Re: SMOG 1888
Nope, rock on sir.Primarch wrote:Is that a problem?Seb wrote:One step closer to your ambitions, your goal of owning every game there is!
- me_in_japan
- Moderator of Swoosh!
- Posts: 7480
- Joined: Fri May 14, 2010 2:46 pm
- Location: Tsu, Mie, Japan
Re: SMOG 1888
moi?Of course, if you were buying them to paint.....![]()
current (2019) hobby interests
eh, y'know. Stuff, and things
Wow. And then Corona happened. Just....crickets, all the way through to 2023...
eh, y'know. Stuff, and things
Wow. And then Corona happened. Just....crickets, all the way through to 2023...