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Re: Strange Aeons

Posted: Fri Feb 03, 2012 5:36 am
by Konrad
ennui wrote:[I agree. It's by no means a perfect game, but I will never forget the day the amazon babes of Yuggoth fought off their tentacled oppressors. it's easy to homebrew fixes too (cleavers cost 1.5 points).
The Madmiral's puke-tastic Nurgle terrain was what made that game for me. Those rivers of unspeakable, putrescent filth: those fetid, hulking towers like rotted fingers, clawing the life and light from the sky's clean, clear expanse. Ick