Privateer Press News
Posted: Thu Feb 20, 2020 11:36 pm
Hmm.
Long story short, Privateer is launching a kickstarter for a new game, a sci-fi version of Warmahordes, set in the same universe but 5000 years in the future.
The aesthetic looks more Infinity than 40K (in fact, pretty much just "like Infinity" to me from that single image - I'd actually seen it on Twitter and passed it by assuming it actually was just Inifinity), which is cool I guess. Sounds like it'll be warcasters and mages and warjacks just like Warmahordes. Minis in metal and resin. Actual customizability of your characters. Launching with 3 factions, all (as far as I can tell) basically human.
I'm sure they have enough fans to fund a kickstarter, but I'm not especially optimistic. From what I know, they've been struggling since flubbing the launch of the new edition of Warmachine (and admit in the KS announcement that they've been having trouble with getting product into customers' hands), and the relaunch of Monsterpocalypse also seems to have more or less sunk without a ripple. Sci-fi skirmish games are a very crowded market ATM, and in fact I'd go so far as to say the steampunk aesthetic of Warmahordes is one of its major selling points that differentiate it from different products. (On the other hand, chatter online about the developers' discussion of the game in the video you can find at the announcement suggests it's actually drawing quite a bit from MonPoc in terms of game design, so it's not just a straight rules port to a new setting, so who knows?)
Long story short, Privateer is launching a kickstarter for a new game, a sci-fi version of Warmahordes, set in the same universe but 5000 years in the future.
The aesthetic looks more Infinity than 40K (in fact, pretty much just "like Infinity" to me from that single image - I'd actually seen it on Twitter and passed it by assuming it actually was just Inifinity), which is cool I guess. Sounds like it'll be warcasters and mages and warjacks just like Warmahordes. Minis in metal and resin. Actual customizability of your characters. Launching with 3 factions, all (as far as I can tell) basically human.
I'm sure they have enough fans to fund a kickstarter, but I'm not especially optimistic. From what I know, they've been struggling since flubbing the launch of the new edition of Warmachine (and admit in the KS announcement that they've been having trouble with getting product into customers' hands), and the relaunch of Monsterpocalypse also seems to have more or less sunk without a ripple. Sci-fi skirmish games are a very crowded market ATM, and in fact I'd go so far as to say the steampunk aesthetic of Warmahordes is one of its major selling points that differentiate it from different products. (On the other hand, chatter online about the developers' discussion of the game in the video you can find at the announcement suggests it's actually drawing quite a bit from MonPoc in terms of game design, so it's not just a straight rules port to a new setting, so who knows?)