Discussion of the 6th ed 40k rules

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Re: Discussion of the 6th ed 40k rules

Post by Primarch » Thu Jul 12, 2012 2:12 pm

@Koji - Any character rolling a 6 to hit may allocate the wound to any model in the target unit rather than following the usual wound allocation rules. Characters are Independent Characters, Sergeants, Named models and in quite a few cases Monstrous Creatures.

@Ashmie - Yep, Ultramarines and Deathwing is a legit combo, as is Ultramarines and Wolves.

For Allies you need to take a Troops unit AND an HQ unit before you can take any elites, fast attack or heavy support with a max 1 of each unit type, except troops which you can have 2 of.
For Deathwing I would suggest Belial as an HQ allowing you to take the 5 man Deathwing squad as troops.
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Re: Discussion of the 6th ed 40k rules

Post by Colonel Voss » Thu Jul 12, 2012 10:44 pm

ok, so just who can demons and necrons ally with?
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Re: Discussion of the 6th ed 40k rules

Post by Primarch » Thu Jul 12, 2012 11:12 pm

Colonel Voss wrote:ok, so just who can demons and necrons ally with?
Daemons are BFF with chaos marines and vice versa. They can also tag team with IG.
Necrons can ally with most races (not daemons or Eldar though) though generally they have problems doing so.

I will post up the allies chart this afternoon if I remember.
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Re: Discussion of the 6th ed 40k rules

Post by frans » Fri Jul 13, 2012 6:30 am

I had my first game of 6th yesterday. I liked it, 1800 pts in 3h is not bad my it was not my opponents first 6th game.

I like everything, my plan is to paint and play with my tau. As always a very old codex there is a lot of choices that are rather useless.

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Re: Discussion of the 6th ed 40k rules

Post by ashmie » Fri Jul 13, 2012 6:32 am

Hi Frans, what about your killer Grey Knights army, they were mighty.
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Re: Discussion of the 6th ed 40k rules

Post by frans » Fri Jul 13, 2012 7:07 am

ashmie wrote:Hi Frans, what about your killer Grey Knights army, they were mighty.
Need something new to paint and I have a spare Tau army in the closet and my tau can ally with Grey Knights...

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Re: Discussion of the 6th ed 40k rules

Post by jus » Fri Jul 13, 2012 10:03 am

seems, Tau will jump into bed with everyone for the greater good. Even chaos daemons. Thats incredulous.

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Re: Discussion of the 6th ed 40k rules

Post by The Underdweller » Fri Jul 13, 2012 12:49 pm

frans wrote:I had my first game of 6th yesterday. I liked it, 1800 pts in 3h is not bad my it was not my opponents first 6th game.

I like everything, my plan is to paint and play with my tau. As always a very old codex there is a lot of choices that are rather useless.
Yeah, there are only a few good choices in the Tau codex anymore. On the other hand, it makes decisions about what to bring very easy!
jus wrote:seems, Tau will jump into bed with everyone for the greater good. Even chaos daemons. Thats incredulous.
Tau are just very good natured. They are willing to give everyone a chance...

What do people think about the allies rules? Are they going to break (bigger) games? There are just so many possible combinations, and my grasp on codexes other than Tau (and Tyranids, not that that matters) is not really enough that I can instantly see the cheesiest armies.

I am thinking of adding some Salamanders to my Tau (especially if I can get some suitable marines in a starter box with my small rulebook); I have always liked them and they seem to go well together, both being technologically minded; also Tau tend to provide long-range firepower, whereas Salamanders specialize in the in-your-face kind.

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Re: Discussion of the 6th ed 40k rules

Post by Primarch » Fri Jul 13, 2012 1:00 pm

The FAQs have gone a long way towards preventing any super cheesey combos, so instead you should be looking more for fun additions to your army. :D
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Re: Discussion of the 6th ed 40k rules

Post by The Underdweller » Sat Jul 14, 2012 1:01 am

Oh, I'm not looking to build a cheesy army! Just pondering the existance of cheese.

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