Epicstravaganza Four: Army Building Chat

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The Other Dave
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Epicstravaganza Four: Army Building Chat

Post by The Other Dave » Tue Aug 05, 2014 3:12 am

Hey folks,

It looks like a few people are planning to bring their own armies to the Epic event in September (yay!), so here is a thread where I let all those folks know what I'll need them to prepare, army-list-wise. Feel free to ask questions - it is a bit fiddly in places!

Here's what I'll need you to prepare:

1. A 1000-point list for the intro game in the morning. It should have no formations costing more than 400 points, no aircraft and no spacecraft.

2. A 3000-point list for the "main" game in the afternoon. Anything goes, within the constraints of your army's list.

You'll need to know:

a. Which of your formations are eligible to garrison. This means either:
-Half or more of the units have the "Scout" ability, OR
-No more than one unit has a Speed greater than 15cm AND the formation has no War Engines, OR
-Any of the units have a Speed of 0
(Note that Eldar and, on the off chance anyone is planning on surprising me with them, Necrons, have limitations on which units can garrison, so check your army rules.)

b. Which of your formations are eligible to be held in reserves. This means teleportation, tunneling, aircraft or spacecraft drops, webway portals, that sort of thing. Any special rule that lets you begin the game off the table.

c. For the scenario I've made, you'll need to choose at least half your formations to be "delayed" - they'll become available to use later in the game, like reserves in 40K or Flames of War. If they have special deployment rules (teleportation or tunneling or whatever) they can use that, otherwise they'll be hoofing it, so you may want to choose more mobile formations given the choice. Formations eligible to garrison or to be held in reserves can be delayed.

Also, it will be helpful if you make up an army list printout like I do (there's a link to a google doc in the OP of the main thread). It'll take a couple minutes, but will give you a handy sheet with all relevant info when gametime comes, and also make sure you get a look at what your units' special rules are.

The only real hint I have in terms of army selection is that the biggest weakness in the Epic rules is the fact that having more activations is strictly beneficial, so it's generally better to get as many formations as you can - that means that formation upgrades are usually a sub-optimal choice. But on the other hand, I didn't really make the lists I'm lending people with that in mind, so you can get away with some wiggle there.
Last edited by The Other Dave on Tue Aug 05, 2014 2:51 pm, edited 1 time in total.
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Spevna
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Re: Epicstravaganza Four: Army Building Chat

Post by Spevna » Tue Aug 05, 2014 1:54 pm

Cool.

I will get a list together this weekend and, if you don't mind, post it up for your perusal.
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job
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Re: Epicstravaganza Four: Army Building Chat

Post by job » Tue Aug 05, 2014 2:25 pm

I built a 1000- points list this afternoon during breaks at work. If you would check it, that would be kind.

Steel Legion (Strategic Initiative 2+)

Mechanized Infantry Company (+Commissar [free upgrade])
+ 2 Imperial Ogryn stands upgrade

Storm Trooper Platoon (+Commissar [free upgrade])
+ Valkyrie upgrade

Super Heavy Tank Platoon
(Shadowsword)

• BTW, I just want to check that I can bring a force without a command formation. It is hard to fit the command formation in and still have points for speed and firepower I feel.
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Re: Epicstravaganza Four: Army Building Chat

Post by The Other Dave » Tue Aug 05, 2014 2:35 pm

job wrote:I built a 1000- points list this afternoon during breaks at work. If you would check it, that would be kind.

Steel Legion (Strategic Initiative 2+)

Mechanized Infantry Company (+Commissar [free upgrade])
+ 2 Imperial Ogryn stands upgrade

Storm Trooper Platoon (+Commissar [free upgrade])
+ Valkyrie upgrade

Super Heavy Tank Platoon
(Shadowsword)

• BTW, I just want to check that I can bring a force without a command formation. It is hard to fit the command formation in and still have points for speed and firepower I feel.
If you're borrowing, I kind of thought it would be easier if I just made a list up, to make it a bit easier on me for transport and organization and planning and such.

But the big problem with that list is no formations worth more than 400 in 1000-point games, so the Mech company (at 450) is over. The EpicUK guys do provide for some special formations for some armies - Guard chief among them because they have a lot of expensive formations - for Minigeddon. Check it out hereif you like.

You're perfectly free to bring a force without a Supreme Commander, and it'll probably be hard for any army to do so at 1000 points at any rate.
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job
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Re: Epicstravaganza Four: Army Building Chat

Post by job » Tue Aug 05, 2014 5:25 pm

The Other Dave wrote:
job wrote:I built a 1000- points list this afternoon during breaks at work. If you would check it, that would be kind.

Steel Legion (Strategic Initiative 2+)

Mechanized Infantry Company (+Commissar [free upgrade])
+ 2 Imperial Ogryn stands upgrade

Storm Trooper Platoon (+Commissar [free upgrade])
+ Valkyrie upgrade

Super Heavy Tank Platoon
(Shadowsword)

• BTW, I just want to check that I can bring a force without a command formation. It is hard to fit the command formation in and still have points for speed and firepower I feel.
If you're borrowing, I kind of thought it would be easier if I just made a list up, to make it a bit easier on me for transport and organization and planning and such.

But the big problem with that list is no formations worth more than 400 in 1000-point games, so the Mech company (at 450) is over. The EpicUK guys do provide for some special formations for some armies - Guard chief among them because they have a lot of expensive formations - for Minigeddon. Check it out hereif you like.

You're perfectly free to bring a force without a Supreme Commander, and it'll probably be hard for any army to do so at 1000 points at any rate.
Okay, I'll let you make the lists. I'd just like to use a mechanized list (speed for reserve missions) and Shadowswords (personal preference) in a 3k list if it is okay with you.
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Re: Epicstravaganza Four: Army Building Chat

Post by Spevna » Tue Aug 12, 2014 1:27 pm

Im going to be bringing my own stuff, but as I have never played, could you take a gander at my 1000pt list?

1005 POINTS
Ghazgkhull Thraka's War Horde (Epic UK v100909)
==================================================

MEKBOY STOMPAMOB [260]
3 Stompa, Dreadnought

MEKBOY STOMPAMOB [260]
3 Stompa, Dreadnought

MEKBOY STOMPAMOB [260]
3 Stompa, Dreadnought

WARBAND [225]
2 Nobz, 7 Boyz, 2 Grotz, Warlord

Im not too fussed about how well it plays per se, just that it is legal and Im not breaking any rules.

Thanks
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The Other Dave
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Re: Epicstravaganza Four: Army Building Chat

Post by The Other Dave » Tue Aug 12, 2014 10:11 pm

Perfectly legal!
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Re: Epicstravaganza Four: Army Building Chat

Post by Admiral-Badruck » Sat Aug 23, 2014 10:34 pm

Im am perfectly happy with What ever you come up with for me...
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