Black Powder III: Sunday 11th of December

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job
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Re: Black Powder III: Sunday 11th of December

Post by job » Mon Sep 12, 2016 2:27 am

15 battalions! Now, that is a true Austrian sized division. Marvelous.

Do one or two of your battalions have the skirmish rules?
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komura
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Re: Black Powder III: Sunday 11th of December

Post by komura » Mon Sep 12, 2016 10:08 am

@Job

No skirmisher units. But my battalion may form mixed formation, if it's allowed.

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Re: Black Powder III: Sunday 11th of December

Post by job » Mon Sep 12, 2016 1:38 pm

@ Komura: Most certainly. Thanks for the list.
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Re: Black Powder III: Sunday 11th of December

Post by Mushroom Kid » Wed Sep 14, 2016 6:13 am

There'll be small force from Blighty there. Don't want good old England to get too involved. Sure the continentals can handle Old Boney.

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Re: Black Powder III: Sunday 11th of December

Post by job » Wed Sep 14, 2016 2:37 pm

It looks like a nicely balanced force to my eyes. I suppose it will be in the tradition of Crecy, Agincourt and Plassey; A thin red line. Thanks for adding your Order of Battle.
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Re: Black Powder III: Sunday 11th of December

Post by Primarch » Wed Sep 14, 2016 10:38 pm

Mushroom Kid wrote:There'll be small force from Blighty there. Don't want good old England to get too involved. Sure the continentals can handle Old Boney.
Egads sir, you cannot trust those continental types to deal with that little Corsican ogre. No, the only thing for it is a two deep line and some sharp bayonets to chase Boney all the way back to Paris.

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Re: Black Powder III: Sunday 11th of December

Post by job » Thu Sep 15, 2016 1:35 am

Well, if General Mushroom's brigade was the advance guard, this must be the main body. It looks brilliant just on paper. I can already see the serried ranks of bayonets above red and hear the sound of the bagpipes and tap of the drums.

Thank you. I guess that finishes roll call.
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Re: Black Powder III: Sunday 11th of December

Post by Mushroom Kid » Fri Sep 16, 2016 2:59 am

Primarch wrote:
Egads sir, you cannot trust those continental types to deal with that little Corsican ogre. No, the only thing for it is a two deep line and some sharp bayonets to chase Boney all the way back to Paris.
Capital! I'll endeavour to leave you a few Frenchies.
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Re: Black Powder III: Sunday 11th of December

Post by job » Sat Sep 17, 2016 1:00 am

92 Total units!

Austrian
15 battalions, 5 batteries

British
12 battalions (3 skirmisher), 4 regiment of horse, 5 batteries

French
15 battalions (2 guard, 2 skirmishers, 3 large), 5 regiments of horse (1 heavy, 1 small-guard), 7 batteries

Russian
10 battalions (2 guard, 2 skirmisher-small), 6 regiments of horse (2 heavy, 2 small), 8 batteries

Possible Alliances:
Austro-British vs Franco-Russian
27 infantry, 4 cavalry, 10 batteries vs. 25 infantry, 11 cavalry, 15 batteries
Pro: Never had these alliances previously, could be a follow up to Mike's battle report
Con: Rather large disparity in cavalry and artillery; total 41 vs. 51

Anglo-French vs Austro-Russian
27 infantry, 9 cavalry, 12 batteries vs. 25 infantry, 6 cavalry, 13 batteries
Pros: close parity in infantry and artillery, closest cavalry matchup; follow up on Black Powder I and II events
Con: Anglo-French alliance? I have coworkers who choke on that compound word; total 48 vs 44

Austro-French vs. Anglo-Russian
30 infantry, 5 cavalry, 12 batteries vs. 22 infantry, 10 cavalry, 13 batteries
Pro: 47 total units vs 45 total units; cavalry strength vs infantry strength; Follow up on the Last Huzzah! battle
Con: Big infantry and cavalry disparity

I'll let everyone weigh in. It's the chance to play Talleyrand or Metternich. (Hopefully we don't decide to follow historical lines and gang up on the Frenchies...) I would like a chance to play alongside Mike's Russians, but I think the latter two alliances are best balanced. I also feel our British colleagues are in the mood to spit some frogs, so should we line up as Anglo-Russians vs Austro-French? (The one draw back is this is the least balanced in infantry and cavalry.)
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Re: Black Powder III: Sunday 11th of December

Post by Primarch » Sat Sep 17, 2016 2:18 am

For calculating unit numbers, try looking at it as Small=0.5 and Large=1.5 (It's actually closer to 0.66 and 1.33 if you want to get really fiddly about it.). That might close up some of the disparity.
Having an Attacker/Defender scenario may help as well. Defensive positions make the Defender stronger, while a need to manoeuvre puts more pressure on the attacker.
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